#ifndef DOMINION_H_INCLUDED
#define DOMINION_H_INCLUDED
#include "dominion.h"

#endif

#ifndef TIME_H_INCLUDED
#define TIME_H_INCLUDED
#include <time.h>
#endif

#include <stdlib.h>

struct gameState* random_game_state();
void random_deck(int player, struct gameState* G);
void random_discard(int player, struct gameState*G);
void random_hand(int player, struct gameState*G);
void setup_for_player(int player, struct gameState*G);
